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Zipper Releases Teamkilling Fix

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Anybody playing the MAG beta this week has gotten killed their fair share of times and not just by the other team. Teamkillers have been a serious problem.

It's root is in the game's featuring of friendly fire. Plus the lack of an easy way to kick TKers.

Until now. A Zipper employee posted today:

Since we have such a healthy number of players, a small group of which learned their team tactics from the WWE Tag Team division, we'll be pushing our auto-kick system through early (instead of waiting for the retail release like we were originally).

Expect the change to happen within the next hour or two -- no restart necessary.

Just a head's up.

Only drawback is that it might now be a little too easy to get kicked.

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